Hi! A pleasure, I'm
Julian
Contreras
Backend Developer
I am a backend developer constantly growing, with knowledge in C++, Python, JavaScript (Node.js, Next.js), and relational and non-relational databases such as SQL and MongoDB.
I am passionate about optimizing and creating scalable, high-performance, and reliable systems.
My focus is on efficient backend solutions that provide a solid foundation for large-scale applications.
I am always looking for new opportunities to work on challenging projects that allow me to continue learning and growing.
My Studies
Education
Data Analytics
CoderHouse
University Degree in Programming
National Technological University (UTN)
Technologies
Tech Skills
MY PROJECTS
Portfolio
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Gravity Falls
Final group project for Programming 2 UTN
I developed an RPG-style video game based on the animated series Gravity Falls as the final project for the Programming 2 course at UTN. I used C++ and the SFML library for development.
GitHub View Game
Game features:
Interactive menu showcasing the game's developers, starting a new game, and loading a game.
Multiple maps, dialogues, item collection, and shooting actions.
Includes a save option to save or load games implemented using files with a .dat file as the database. -
Hundred or straight
Group final project for Programming 1 UTN
I developed the game Hundred or straight as part of a group project at the Universidad Tecnológica Nacional (UTN). This project is a dice game called CIEN or Escalera, developed in C/C++ using CodeBlocks. The game offers the option to play either solo or with a partner and includes a main menu that allows starting new games, displaying the high score, and exiting the game. This project highlights my ability to collaborate in a team and develop applications in C/C++ with interactive menu-based interfaces.
GitHub -
Market Product Manager
Final Project CoderHouse
Final project presented in the JavaScript course at CoderHouse, ranking in the top 10 of the course. The project allows users to add, edit, and delete products to be uploaded to the store. It features a basic design created with HTML and CSS, and utilizes JavaScript for functionality.
GitHub View -
Tic Tac Toe
Personal Project
The 'Tic-Tac-Toe' project is a game developed with React.js and CSS. It allows two players to compete against each other and keeps track of each player's scores. This project stands out for its simplicity and functionality, showcasing an effective implementation of a classic game with modern technologies.
GitHubPlay Game -
Nike E-commerce
Group final project for Henry
I developed AirLand, an ecommerce application for selling sneakers, similar to online stores like Nike, as a final group project for the SoyHenry bootcamp. I used JavaScript and React for the frontend, Node.js and Express for the backend, and Firebase for database management. The application allows users to browse, select, and purchase sneakers, providing a smooth and efficient shopping experience. This project highlights my ability to work collaboratively in a team and build complete ecommerce platforms using modern technologies.
GitHubView -
Countries
Individual project for Henry
I developed a web application as part of the SoyHenry training program, focused on managing and visualizing information about countries. I used JavaScript and React for frontend development, CSS for design, Node.js for the backend, and SQL for the database. The application allows users to search and view detailed information about various countries, offering a smooth and user-friendly experience. This project demonstrated my ability to work with modern technologies and develop effective solutions for data visualization on the web.
GitHub
Get in touch
Contact me
Let's connect, and if you'd like, get in touch with me